GM's new pickup user interface debuts on the 2027 Chevrolet Silverado and GMC Sierra with 60 inches of display
General Motors designed its all-new in-vehicle user interface around three principles — simple, fast, predictable — and it debuts on the redesigned 2027 Chevrolet Silverado and GMC Sierra light-duty pickups.
- 60 inches
- Top three
- 2027 Chevrolet Silverado and GMC Sierra light-duty pickups
- 2025 US Ipsos NVCS (Oct '24–Jun '25)
What Happened
General Motors set out to design an entirely new vehicle user interface, and the process began with three principles: make it simple, make it fast, make it predictable. The new UI debuts on the redesigned 2027 Chevrolet Silverado and GMC Sierra light-duty pickup trucks. GM News spoke with Michael Wahlstrom, executive director of software product management, and Sebastian Bauer, executive director of human interface design, about the all-new UI architecture coming to the next generation of GM pickup trucks. Wahlstrom says the framework was built as a scalable design system and software platform, so common components can be used across the GM portfolio instead of redeploying the same UI to each unique screen configuration.
“Our light-duty pickups are our highest-volume vehicles, which allows us to bring this new UI to a lot of customers quickly.”
- Fewer taps to complete common tasks
- Clearer visual, auditory and haptic feedback
- More consistent interaction patterns
- Better alignment between controls and outcomes
- Quick access to frequently used controls such as climate or camera views
- Emphasize towing, trailering and off-road capabilities
- Place greater emphasis on calmness, refinement and personalization
- Prioritize drive modes, performance data and more dynamic visual expression for spirited driving or track use
60inches
With new local backlight dimming, on the redesigned 2027 Chevrolet Silverado and GMC Sierra light-duty pickups
GM decides whether a feature belongs on a physical button or the touchscreen by starting with customer expectations for a particular vehicle, since luxury vehicles, pickups, SUVs and performance vehicles may all have different needs. Bauer says it starts with intentionality: some functions can be well implemented through touchscreen controls, while others are more intuitive with physical controls, which provide tactile feedback customers can access instinctively without looking. He describes the goal as creating confidence, because confidence builds trust — trust in a driver's own capabilities, trust in the vehicle and trust in the brand.
GM says it was one of the first automakers to bring Apple CarPlay and Android Auto into its gas-powered vehicles, and with the new UI it has integrated that experience more deeply than ever before in its light-duty pickups. Wahlstrom says the next-gen UI will be GM's most instrumented platform, and the company will keep updating it through over-the-air updates to address ongoing customer feedback. He describes the result as a curation of experiences that feels like interacting with a single experience rather than moving from room to room inside a house, removing the mental load of deciding where to go next. The fully interactive home screen is where GM expects most people to live, letting them change audio sources and move or zoom the map on their GPS route.
Why this matters
GM says infotainment now ranks among the top three purchase drivers for new car buyers, so screens and software matter to truck shoppers alongside traditional truck strengths. GM launched the new interface first on its highest-volume vehicles, which puts it in front of the most customers quickly, and built it as a scalable design system meant to spread across the GM portfolio.
Terms in This Story
- Over-the-air updates
- Software updates sent wirelessly to a vehicle, so features and fixes can be improved without a dealer visit.
- Haptic feedback
- Touch-based signals such as vibration that a device gives a user to confirm an action.
- Infotainment
- The screen-based system in a vehicle that handles audio, navigation, phone connectivity and other media and control functions.
- Human-centered design
- A design approach that starts from how people actually behave and what they need, rather than from technical constraints.
Summarised from the linked release; details can be imperfect — always verify against the original source.